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The player has to climb the Bricks after pressing a switch to go to the top of the sub to get the Power Star. Mario can float up to the Star with his Power Flower ability. Luigi can stand on top of the Power Flower block and backflip.

Pole-Jumping for Red Coins. The player has to collect all eight Red Coins by hopping from one pole to another over the submarine dock. The player has to swim through five air rings in a row and get the Star in the speeding current.

Koopa Surfin' Switch Star. The player has to punch the middle Black Brick, then use a Koopa shell to reach the timed Star on the other side. The player has to get the Star huddled in the red cage, located below the dock leading to the pond outside the castle.

The Manta Ray's Reward. The player has to swim through the Manta Ray 's air circles five times in a row to get a Power Star. The player has to get to the peak of the giant snowman by either walking beside the large penguin or using the cannon to get there directly and not get blown away.

If the player is Luigi at the point where the penguin is, he can simply backflip over the ice. Yoshi can flutter-jump, Mario can triple-jump and then dive safely, and Wario can grab a Power Flower to go in the cannon and walk through the blowing wind. The player has to defeat the Chill Bully by pushing him into the ice water only once. Wario can use his metal ability and simply walk into the Bully, while Yoshi can spit fire at the Bully.

The player has to melt the ice cube blocks to release the Power Star. Whirl from the Freezing Pond. The player has to jump onto a Spindrift to spin across to the other shore, as the Star is inside one of the yellow blocks.

Luigi can backflip to the other shore without using a Spindrift. He and Mario can also triple-jump there, and Yoshi can flutter-jump there. The player has to use a Koopa shell to collect all five Silver Stars.

The player has to become transparent and fall into the sealed under-opening to the Power Star inside the igloo, which can be reached by using the green Koopa shell. The player has to use the lifts to get to the yellow block with a yellow prize. It can also be reached by using a backflip from below, or by floating there as Mario.

Mario can float up there. Express Elevator--Hurry Up! The player has to drain the water completely and activate the elevator, then jump on it before it gets too high. However, Luigi can use a Power Flower to go through the grating, with no elevator. Go to Town for the Red Coins. The player has to go to the world's abandoned town square and collect all eight Red Coins.

To do this, the player must completely flood the world, then swim down the chain-guarded tunnel area. Quick Race Through Downtown! The player has to get to the Star quickly with transparent Luigi in the town square. Some walls can be walked through. The player has to get the five Silver Stars scattered around the water world, with the last one being inside a Brick. Mystery of the Monkey Cage.

The player has to get to the top of the mountain and find the Ukiki. This causes the Ukiki to break the cage and reveal a Power Star. Scary 'Shrooms, Red Coins. The player has to collect all eight Red Coins on the mushrooms and ledges by the Monty Moles , then the player has to reach the Power Star on a distant mushroom by jumping to it.

The player has to find and go down the mountain's secret slide without falling. Near a Fwoosh , the player has to leap into the wall where the coins indicate to enter the slide. Once they finish sliding and falling into a hole, they reappear outside in a cage with the Power Star.

Alternatively, Luigi can use his invisibility power, then somersault without using the slide. If the player falls off, they respawn back at the slide. Blast to the Lonely Mushroom.

The player has to blast or use Hoot the owl to fly to the mushroom with the Power Star on it. The player has to fly, fall from Hoot repeatedly, or somersault around the peak and get the center coin in each ring of coins.

Breathtaking View from the Bridge. The player has to jump behind the long waterfall and break the Black Brick to reveal the Power Star. Pluck the Piranha Flower. The player has to start on the Tiny Island, go left from the starting point, and leap into the pipe on the last island. The player has to attack and kill every giant Piranha Plant that appears. If the player is Yoshi, they must eat the mushroom found in one of the logs or spit the fire shot by the Piranha Plants at them.

The Tip Top of the Huge Island. The player has to get to the top of the Huge Island once more and hit the block up there, revealing a Power Star. Rematch with Koopa the Quick. The player has to race with Koopa the Quick in one more race. This time, the race is shorter than the previous one. Klepto has the Power Star once again in his talons, and the player needs to touch him to get it. The player has to collect all eight Red Coins in the crypt under Wiggler 's small nest.

The player has to unclog the pond above the island. To do this, on the Tiny Island, the player has to ground-pound the ground on it. The player then has to go onto the Huge Island, fall through the exposed opening, and face Wiggler. The player has to jump on the Wiggler's head three times to get its Power Star.

Switch Star on the Island. The player has to get the timed Star within a limited time under Wiggler's small nest.

The player has to become transparent and fall through the various floors to the Power Star in the cage. This Star is in the original, but Luigi is required to get it. The Pendulum Switch Star. The player needs to get the timed Star within a limited time. This Star is in the original, but a Switch Star makes it appear in its original location.

The player has to jump to an alcove near a horizontal clock hand, which is the intended method of getting there. The player has to get to the top of the clock, hop onto the Thwomp , and get the Power Star at the top ledge. Mario does not have to stand on the Thwomp. He can float up with his Power Flower ability. Timed Jumps on Moving Bars. The player has to leap into the clock painting with the minute hand at 12 to stop time and objects moving, then collect all eight Red Coins in the frozen clockwork.

At the starting point, the player can just hold still, moving about once in a while. The Silver Stars automatically fall towards the player. Cruiser Crossing the Rainbow. The player needs to get up to the flying boat, where high winds roam, and nab the Power Star on the forward bow while using Wario's Power Flower power. Mario can use a Power Flower to reach it. Very strangely, Yoshi can use his tongue to scoot up to get to the Star. The Big House in the Sky.

The player has to use the magic carpets to float among the rainbow strands to get to the roof of the house. Mario can float up to the Power Star without using the carpet inside the manor. The player needs to wall-kick, backflip, or flutter-jump up various ledges to get all eight Red Coins in the walled maze. Though difficult, the coins can be collected even as Wario by utilizing a series of triple jumps. Swingin' in the Breeze. The player has to go onto the many moving ledges and metal swings to reach the tip of the obstacle area.

The player must take the same way from the previous Star, then head for a structure with triangular platforms four creeks above seesaws. After pressing the switch, the player has to make it to the top before the triangles reset and become impossible to climb.

Luigi can somersault from the top without using the triangles. Somewhere Over the Rainbow. The player has to blast to the highest island, where a Chuckya is located. The player must grab the Star inside a yellow block before the Chuckya can throw them off the edge. Switch Star of the Manor. As Mario, the player has to hit the switch outside the house in the sky and collect a Power Flower to float up to the roof as fast as possible, where the Star is temporarily placed.

Though difficult, the Star can also be collected with other characters by riding a carpet up to it. The Princess's Secret Slide. In the character-selection room, the player can jump into the Princess Peach stained glass window on the right, as it leads to a secret slide. The first Star is inside a yellow block at the end of the slide. The second Star is awarded if the slide is completed in 21 seconds or less. This Star appears in front of the! Block that contained the previous Star.

In the room leading to Jolly Roger Bay, the player has to jump or backwards-somersault into the alcove on the right side of the room. The player has to swim about and grab all eight Red Coins. In the Boos ' courtyard, the player can find three Bricks placed together. The player must ground-pound, kick, or punch the Bricks to expose a secret entrance to Battle Fort. Some Silver Stars may be in Bricks or Goombas. With at least 14 Stars and playing as Mario, the player has to go to the starting point in the castle.

The player has to press and hold to enter first-person mode, then look up into the beam of light. Here, the player, now Wing Mario for the first time in the game, can collect the eight Red Coins by flying into them before jumping onto the red? Switch to make all of the? Blocks solid. The player needs to use Metal Wario to collect the eight Red Coins in the speeding river behind the castle grounds' main waterfall in Hazy Maze Cave. To enter the level, the player must get down to the bottom section of the cave.

The player has to ride on Dorrie to gain access to a door nestled in a nook by the lake. Then the player has to jump into the pool to enter the area and collect all eight Red Coins to reveal the Power Star. Another Star can be found by using Mario.

At the small island at the end of the area, the player must jump into the block and grab a Power Flower. Then the player has to float up, following coins, to grab another Star. If the player gets sucked by the strong water current, they end up in the moat outside the castle. The Secret Under the Moat. The player has to collect all eight Red Coins over the obstacles with Wario and the red and green caps.

The player enters this area by draining the moat, going out through the new front door, then using Wario to smash the Black Bricks over the entrance there.

The player has to grab the cap, then race back to the end of the slope. Then the player has to jump into the block and gain the Power Flower, then float over to a small outcrop to the left. The player then has to stomp onto the switch for the Star. The player then has to either use two Power Flowers or wall-jump to make Wario's way up to the Star.

The player has to fly and collect the eight Red Coins from the many clouds. Also, on the island with a cannon, the player has to grab Wario's Cap.

The player can also get to the Star by long-jumping from the start to the Black Brick. The player must then break it and grab the Power Star reward. If the player falls off, they end up in the lake outside the castle, but they do not lose a life.

Bowser in the Dark World. The player has to race up the four outcrops above the seesaws to claim the temporary Star after hitting the switch near the pipe. Luigi can backflip over them. In addition, after the player collects all eight Red Coins, another Star appears near the tube pipe.

The player has to collect the eight Red Coins to earn another Power Star. The player has to race up the spinning purple spear with an Amp rotating around it to claim the timed Switch Star after hitting the switch below the Whomp.

The player can also collect all eight Red Coins to grab another Power Star. The Star is located near the pipe, around the realms, where the last coin is also located. In the courtyard, the player has to ground-pound, kick, or punch every Boo to earn all eight Red Coins to get a Power Star, which appears in front of the Star statue. In the Rec Room, the player has to leap into the small painting of a sunny island.

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How to install custom themes on Windows How to install fonts on Windows How to install Minecraft mods on Windows PC.

How to download and install Windows 10 Creators Update. How to use Apple Music on Mac. Go to Town for Red Coins. Quick Race Through Downtown! Breathtaking View from Bridge. Blast to the Lonely Mushroom. Pluck the Piranha Flower.

The Tip Top of the Huge Island. Roll into the Cage. The Pit and the Pendulums. Cruiser Crossing the Rainbow. The Big House in the Sky. Rematch with Koopa the Quick. Five Itty Bitty Secrets. Get a Hand. Stomp on the Thwomp. Coins Amassed in a Maze. Swingin' in the Breeze. Wiggler's Red Coins. Make Wiggler Squirm. Timed Jumps on Moving Bars. Stop Time for Red Coins. Tricky Triangles! Somewhere Over the Rainbow.

Big Bob-omb. A giant Bob-omb in Bob-omb Battlefield. He appears as the first boss in the game and has the first Power Star. Whomp King. A giant Whomp on top of Whomp's Fortress. He has the first Power Star, and after he is defeated, there is a tower on top of the fortress. Big Boo. A giant Boo that appears three times in Big Boo's Haunt.

He initially appears once all the Boos in the mansion have been defeated, again in the underground Merry-Go-Round, and lastly on the top balcony of the mansion. Big Mr. A giant Mr. I which only appears in the attic of Big Boo's Haunt. Mario needs to swing him by the tail clockwise or counterclockwise and hurl him at bombs on the outside of his circular arena. Big Bully. Two of these giant Bullies appear in Lethal Lava Land. On both occasions, they try to knock Mario into the lava.

Two stone hands with eyes on their palms. They appear when Mario blasts open the top of the Pyramid in Shifting Sand Land and rides the elevator inside. Chill Bully. A large Bully made of ice. He tries to ram Mario onto a lethally frozen pond in Snowman's Land. A giant Wiggler, which becomes angry when his home in Tiny-Huge Island gets flooded. A standard Coin found in the levels. When collected, it restores one point of Mario's Health Meter.

A red variant of the Yellow Coin, each worth two coins. Eight are scattered around most courses, and collecting them all will cause a Power Star to appear. They restore two points of Mario's Health Meter when collected. A red block that holds a Wing Cap. Will become solid once the red Wing Cap Switch is pressed. A blue variant of the Yellow Coin, each worth five coins.

A blue block that holds a Vanish Cap. Will become solid once the blue Vanish Cap Switch is pressed. A large heart than spins when Mario walks through it, which will recover his Health.

The amount of Health it recovers and how fast it does so is dependent on how quickly Mario moves through it. A green block that holds a Metal Cap. Will become solid once the green Metal Cap Switch is pressed. A green spotted mushroom that will give Mario an Extra Life when collected. Once collected from a red block, the Wing Cap allows Mario to fly for a limited time. A shell from a Koopa that Mario can ride, defeating enemies he runs over and allows him to move around the course quicker.

Pressing will cause the shell to disappear. If grabbed underwater by using , Mario can hold onto the shell for a short time and move underwater easier.

Once collected from blue block, the Vanish Cap turns Mario invisible , allowing him to pass through wired cages and ignore enemies. Once collected from a green block, the Metal Cap turns Mario into metal , allowing him to walk underwater and defeat small enemies by simply running into them.

Super Mario 64 - Title screen. Super Mario 64 - Excerpt from Bob-omb Battlefield. Super Mario 64 - Inside the Castle walls.

Super Mario 64 - Piranha Plant's lullaby. File info Media:SMLullaby. Super Mario 64 - Wing Cap theme. Doug Perry, IGN. More freedom, more space, more options, better graphics, improved and elaborated control schemes -- it's all there. We have tested Super Mario Forever 5. We certify that this program is clean of viruses, malware and trojans.

Screenshots of Super Mario Forever 1.



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