Obviously, each location comes with its own specific threats and obstacles, but none of them are a match for the mighty Claw. In the end, Captain Claw's adventure should put a smile on everyone's faces, especially since the story is filled with puns, funny events and various other humorous situations that make the game incredibly addictive.
Moreover, the platformer mechanics are easy to learn, but hard to master, which means that you'll definitely run into some trouble toward the end of the game. A small collection of demos, utilities and other odds and ends that exist for Claw. Highly recommended: when in doubt, get this version. The entire game, plus cinematics, plus lots more. A new, alternative level editor for Claw that dramatically improves on WapWorld's feature set and usability.
An extensive, eight-part guide by Pejti that covers all aspects of Claw level design: from the basics of the original WapWorld editor to custom logics and external assets enabled by CrazyHook in the new WapMap. Walkthroughs in text format for each of the game's 14 levels, written by Rich Kleinhenz and given to me by Teo phil. Basically a Claw master guide that provides help with every aspect of the game. All the music from the game in. The game begins as you attempt escape from your Spanish prison and your search for the gems that power the Nine Lives Amulet, which is reputed to grant immortality to the owner.
Claw is filled with 14 huge levels to play through, with each level progressing you further towards escape and the Nine Lives Amulet. So how big is huge? Well, the first three levels will probably take you twenty minutes each, but once you hit level four, The Dark Woods, expect to spend at least an hour or more.
Each level is unique and draws you far deeper into the story than you would ever expect a side-scroller to accomplish, but Claw does so easily. As an example, once you escape from La Roca prison, you fight your way through the Battlements to a showdown with your captor.
Once slaying him, which is no easy feat, you escape to the Footpath and then The Dark Woods. As you reach certain points in the game, you'll see animated cutscenes which relate more of the storyline to you. These cutscenes are professionally animated movies when it comes right down to it and their depth rivals some Disney movies I've seen.
One thing I really noticed about Claw was how fluid the animation is throughout the game. Each character and background looks as though it was "painted" onto the screen. Imagine playing a cool 3D cartoon and you've come fairly close to what Claw is like. The maps contain that cartoon depth, with some of the background extending forward to conceal areas of the map. Plus, each character is drawn with such detail that you could just watch them for a couple of minutes and be entertained by it.
Of course, true to side-scroller style, there are objects to be picked up throughout the game, plus warps to secret levels.
The main item you'll pick up, either floating in mid-air or dropped when you slay some enemy is gold. Gold, as you might expect, adds to your point total during the game and how much your score goes up depends on the type of treasure you receive. The most common item is the gold coin, followed by items such as scepters, amulets, and even crowns. The various characters don't blather on like parrots. One important element to the dialogue Claw puts out: some of it reveals clues on how to play.
For instance when Captain Claw comes upon a situation that is less than safe, he proclaims, "This will take perfect timing. The music is minimal in Claw , but what is included is great. There is neither too much nor too little music in the game.
Any more music would spoil the ambiance. Sound of any kind should be an extra that isn't a hassle, but an extra atmospheric effect that you want to hear. Claw pulls this off without a hitch. This particular version version 1. However, I don't think that a lengthy manual is required. The insert includes a moves list and a license agreement. For technical issues, there is a readme file that can be opened up with Notepad, either from the CD itself or after the install.
If you have any technical issues, this is the first thing you should read. There is just enough documentation to get you up and running. Further information can be found at the Claw Web Site.
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