Hell hound. Utilized by devils, hell hounds are devoted trackers and ruthless killers. They are likely to accompany a fiend the way a huntsman has packs of nonmagical hounds. These lycanthrope-esque creatures are formed my demonic power. They might act as a local leader of operations for a fiendish patron within an area of control on the Material Plane. Humanoids can be transformed into minotaur by cult rituals to the demon lord Baphomet, though most minotaur are descendants of their own kind.
Some minotaur embrace their fiendish origins and ally themselves with Abyssal forces, though they may choose to serve a patron other than Baphomet. Any fiendish patron might have a succubus or incubus in their employment, especially when they hope to accomplish a task that requires infiltration or coercion.
Such a creature will rarely be used on a warlock of the fiend, though a succubus or incubus might draw the warlock in as a part of the plot it has been tasked with by their mutual master. My mind existence or not, and if they have desires or spun dizzyingly towards the precipice of madness as tasks for the warlock to perform, depends the serpent opened its mouth to show the half- entirely on the patron and will never be quite remembered gleam of every nightmare that ever was.
I knew then that I had no choice but to serve— the same from warlock to warlock. The most common are listed here. No warlock patron quite captures the class concepts of forbidden knowledge like the Great d4 Patron Mark Old One.
In Forgotten Realms cosmology, they 1 Something dark and viscous pours from your eyes and mouth when you cast a spell are often associated with the Far Realm, an learned from your patron. The liquid infinitely layered plane of madness beyond vanishes before the start of your next turn. In 2 Tendril-like shapes writhe under your skin at Eberron, the Far Realm is closely resembled by times, as though some inhuman entity is Xoriat, a plane where the mad Daelkyr live.
Both these planes and other sources give rise to 3 A fishlike odor hangs in the air close to you. Great Old One patrons are often become bound to their power. They are often depicted as alien and outside our understanding of morality and mortality, obeying no rules of biology,. Some of these warlocks report your hands when you hold the weapon. These aberrations are as old as time itself, if not 4 Eldritch symbols appear on the head, haft, older.
Aboleths carry the combined memories or blade of your pact weapon. Other of their entire lineage, giving them access to creatures find them dizzying or dark secrets and forbidden knowledge since uncomfortable to stare at. With the coming of Pact of the Chain the gods, the great Aboleth empires were cast d4 Boon Quirk down. These extra body parts rule all. As a patron an aboleth is used to dominating 2 Your familiar often stares intently into starry the will of other creatures with its Enslave night skies or deep shadows, as though ability.
These creatures are often dimly seeing or communicating with something no one else can. An aboleth might make throat and its speech or cries are guttural. Warlocks moments without getting a disturbing sense might be tasked with quests to weaken the of madness. Pact of the Tome d4 Boon Quirk The Aboleths have specific powers or members 1 Your voice takes on a buzzing, inhuman of their kind to whom they pay respect and quality when you cast a spell from your homage.
These include: book. These images seem to shift or move in imperceptible ways over time. Alternative Feature: The Eldest. Believed to be the first aboleth on Nightmare Abeir-Toril, the Eldest was or is an Replaces Create Thrall incomprehensibly ancient being of Starting at 14th level, you can cast immense power and knowledge. Said to red-eyed hound with a have been birthed at the disturbing undead appearance; dawn of time with the first maggots writhe under and within his patchy fur, nighmare, Dendar subsists on the night terrors his blood is a dark ooze, and he has an aura of and dark visions of all creatures across the decay about him.
Kezef hunts across Outer Realmspace—if she did not devour them, each Planes, devouring the souls of those who nightmare would be remembered in every grim honored one god above others in their lifetime. Kezef lost his freedom; Tyr lost his hand. Kezef remained bound until he As a patron Dendar occupies a deity or beyond- was released by Cyric. Kezef hunts devout souls deity station of power. Warlocks of the Night Serpent hunt. Kezef is associated Kyuss with star spawn and cults; both can act as his It is believed Kyuss was a priest of Orcus who physical emissaries if need be.
Kezef is a patron pioneered new necromantic rituals. Kyuss whose motivations are likely seen as direct and sought divinity, and a terrible ritual to gain primal, though he shares a certain aspect of godhood left Kyuss as something far more madness and alien malevolence as other Great twisted but equally powerful, though at the cost Old One patrons.
If you reduced the across the multiverse. Once you of Worms. Sertrous Hadar Sertrous was once a minor This distant reddish star is demon lord whose body was actually an Elder Evil, an destroyed. His spirit remained, ancient force that is slowly dying. In an attempt twisting a serpent host until he was decapitated to sustain itself, Hadar makes pacts with and lost physical form again.
Sertrous was the servants so that their sacrifices will feed its life first to reveal that humanoids could exhibit force in some indiscernible way. The spells arms divine magic without faith in any particular god, of Hadar and hunger of Hadar were originally a heresy that earned him a cult of yuan-ti and taught by this cosmic entity. Abyss as an ever-growing slithering, twisted Hadar likely has secret cultists and groups horde.
One day, Sertrous will return to the worshipping it hidden in every corner of the Abyss as something greater than a demon lord and claim dominion. The Leviathan sleeps Long ago, the elves sought to explore below the lowest depth of the deepest ocean, boundaries beyond the known planes. They and its very wakefulness brings chaotic foolishly opened a portal to the Far Realm, and cataclysms to the world at large. As a patron the Leviathan is best framed by its The strange, nonexistent laws of nature in the servants.
The Leviathan itself has no Far Realm caused a strange interaction with motivations or goals; it is simply a thing of Father Llymic; when exposed to light, the chaos and destruction by its nature. Instead, warlocks are brought into the pact of Leviathan creature became paralyzed and encased in ice. Thus the entity became trapped atop a lonely by existing cultists and other servants.
Some of mountain peak, frozen in perpetuity. It a rival nation or some other broad foe. Sometimes, roam the world with dread destruction forever. He ocean domain, and reaches out to it with its generally seeks to corrupt creatures into his writhing mind. A warlock might As a patron a kraken can have little of its own have been approached by an existing warlock of physical presence unless a campaign centers Father Llymic, had a vision of the illusory old around an ocean setting.
By utilizing visions and man, or come across the entity itself in its dreams, the kraken keeps a connection to its prison of ice. More frequently, a patron kraken will destroy the sun, most likely accomplished by have many cultists, priests, and other servant spreading its influence to new followers creatures who act as emissaries and in order to gain power.
Leviathan Like Atropus, the Leviathan is a cast-off remnant of creation. This chaos. Mind flayers or other evil patrons might utilize an intellect devourer as a Lesser creatures, incapable of becoming messenger or spy; the intellect devourer is patrons themselves, seek the patronage of the given its task and proceeds to find and Great Old Ones.
These include lesser overpower a suitable humanoid, taking control aberrations created by and drawn to their dark of its body. Alien and ancient, the chuul are usually associated with the aboleth empire. Even the oldest chuul will resume its role as servant, guardian, or soldier for the sake of a new aboleth master; another Great Old One patron might be able to exert a similar influence to bind wayward chuul to its will.
Gibbering mouther. They can serve as guardians of abandoned, forbidden places or as part of some trap—isolated away from other servants and ready to unleash its terrible cacophony of voices against intruders. Some examples why we had scarecrows everywhere. In the are provided below. When I got older I learned damn well. The spies. The Nature of the Patron 3 In combat your shadow looms as the Even in worlds with deities that can bless a hooded form of a Mari Lwyd. These boons often the least of these.
Some take on unique traits as the harvest patron communities go much further, deems appropriate. Sometimes drops of blood shed by your pact The harvest is a time of change, and so too does weapon transform into kernels of corn or a harvest patron mark its warlocks with a grains of rice when they strike the ground. Followers of such entities find 3 When your familiar is destroyed, a paper their greatest position of power is at the brink.
Expanded Spell List 4 When your familiar moves in combat, it The harvest patron provides additional spells leaves a trail of floating autumn leaves. The following spells are added to the Pact of the Tome warlock spell list for you. The tome replenishes lost pages. The symbol quickly nature fades. In combat, it Starting at 1st level whenever you expend a glows full and orange.
If you choose to gain these temporary hit points yourself, one of the die is automatically treated as having rolled its maximum value. Famine Starting at 6th level when you roll initiative and have no warlock spell slots remaining, you can immediately use your reaction in the first round to roll a number of d6s equal to your maximum warlock spell slot level, taking necrotic damage equal to the result.
You then regain the use of one warlock spell slot. The necrotic damage of this feature cannot be reduced or mitigated in any way, and ignores temporary hit points. When you use a warlock spell to damage any creature that has not yet acted this round, the spell deals additional radiant damage equal to your Charisma modifier. Reap and Sow Starting at 14th level, you can use your action to invoke the spirit of the harvest, affecting all creatures within 30 feet that can see you.
Friendly creatures with more than half their maximum hit points regain hit points equal to your warlock level; if they have less than half their maximum hit points remaining, they regain hit points equal to half your warlock level instead. Hostile creatures within range must make a Wisdom saving throw; on a failed save, they take necrotic damage equal to your warlock level if they are below half their hit point maximum, or necrotic damage equal to half your warlock level if they are above half their hit point maximum.
My own mortality was secondary. Kept me alive. Shadowfell makes them a mystery, even 4 An image of a hunched, dark form appears among other warlocks. How this works, properties. Whatever their reasons, it is the common thread among Shadowfell entities to channel. The Ghost King threatened the 2 Your pact weapon never catches even the brightest light, always appearing matte as Material Plane until he was finally defeated by a though it absorbs all light into itself.
In order to 3 The blood shed by this weapon is always contain the rift to the Shadowfell that had been stained as black as ink. A strange entity, the Ghost King accursed specter features are active. Furthermore, their thirst for knowledge can 4 Your familiar enjoys standing over the only ever be sated by discoveries made in the recently slain, drawing in some gray, smoky ruins of places already fallen.
As a patron a nagpa checks off numerous boxes Pact of the Tome desirable in a patron; motivated, powerful, rare. When you cast a spell with a ruined places, giving them a clear reason why verbal component while holding the tome, they would enter a pact with a fledgling the mouth chants along with you in an warlock. A warlock Specific Patrons might manage to enter a pact with a particularly There are many creatures who lurk in the powerful Shadar-Kai or a group of such.
Shadowfell, though not all of them are originally native to the plane. Regardless of origin, the As a patron these Shadowfell elves can have a greatest of the dark and accursed are prepared variety of motivations. They might generally to bargain with a supplicant warlock, ready to serve the interests of the Raven Queen, seeking infuse a weapon with their baleful influence.
They might also collect souls or power for themselves,. Servants of the Hexblade Patrons from the Shadowfell disguise their Shadow Dragon patronage by the use of the pact of the These dragons are tainted by long-term hexblade—though occasionally direct exposure to the Plane of Shadow, becoming a intervention is required. Shadow dragons can be found in the Shadowfell, but many have Deathlock.
These undead are warlocks who escaped back into other planes. Like most continue to serve their patron in death. They chromatic dragons, shadow dragons have are wholly obedient to their patron and are motives steeped in evil and their own vanity.
They make Alternative Feature: Aspect of Living for excellent intermediaries between a warlock Shadow and the distant Shadowfell patron. Packs of these Shadowfell Starting at 6th level when you would take hounds can roam wild, but many are damage while in an area of dim light or summoned servants by cults devoted to darkness, you can use your reaction to gain Shadowfell entities.
They are well-suited for resistance to all damage other than simple tasks like hunting as well as guarding force, psychic, and radiant until the important locations. Stealthy and passably intelligent, a short or long rest. Once their Though this undead entity duties are finished, however, their need might act as an undying patron for violence becomes their top priority. These manifestations with the Shadowfell, ruling over of negative emotions are large territories as they marshal incredibly powerful, but just as undead forces to their will.
Creatures like the Angry, the Hungry, and the Lonely are As a patron the skull lord offers unintelligent and driven by their root an unusual and potentially emotion, making them unsuitable as engaging option as three patrons anything more than a force of destruction. By playing up Incorporeal undead, such as shadows and the different personalities of the skull lord, a wraiths, are common; depending on their level warlock can have a Shadowfell patron with a of intelligence, a creature such as a wraith wide—though possibly conflicting—range of might even be used as a trusted asset.
The Nature of the Patron Pact of the Blade A patron of Mechanus is a creature of rigid d4 Boon Quirk order—but one intelligent enough to know 1 Your pact weapon is precisely balanced, when there is a need for an agent whose down to the microgram. Only the patrons 2 The pact weapon makes the exact same know where these warlocks fit into a grand sound every time it strikes a similar surface equation in the service of law.
You wield the weapon comfortably Even creatures of Mechanus mark their despite this. It offers no protection but with a matte metallic finish of your choice. You still apply your Constitution modifier or any additional Patron Features modifiers to this value as if you had When a warlock enters a expended hit dice normally.
The following spells are added to the warlock spell list for you. Mechanus Expanded Spells Spell Level Spells Unerring 1st command, identify Upon reaching 14th level you can use a bonus 2nd find traps, zone of truth action to give your attacks uniformity for the 3rd haste, tiny servant next minute. Regardless of whether you learn how to impose order and consistency to must make an attack roll or not, your attacks your cantrips.
When you finish a short or long cannot score a critical hit while this effect is rest you can declare the use of this feature, active. You can end the effect early as a bonus which then lasts until you finish your next short action. Once you use this feature, you must or long rest. While this feature is active you finish a long rest before you can use it again.
Mechanus contains and has produced many entities of order. Many adventurers who As a patron the marut occupies an interesting consider themselves well-informed would be placement. Is the patron-marut independent? If so, by whom? In any case, a marut makes for a strict patron—the letter of its pact Kolyarut with a warlock is literally spelled out, and This great engine rests in the Hall of offers little wiggle room for personal Concordance in the planar hub of Sigil.
Though technically able to be You may permit this powerful entity killed, Primus is essentially an of order to serve another purpose— eternal concept as long as there as a patron of warlocks.
In are modrons to replace it in the this instance, the Kolyarut hierarchy. Primus controls the accepts a contract and modrons in the hierarchy and they payment in order to carry out its direction faithfully. The cost of such a As a patron Primus might treat a warlock contract, its terms, and who in a manner similar to one of its submitted it to the lawful entity modrons, giving orders and expecting can be known to the warlock or strict obedience.
Alternatively, Primus a mystery for them to discover might understand that some of its plans over the course of a campaign. They await occupy ranking positions below contracts reviewed and Primus in Mechanus.
For example, approved by Kolyarut, the great there are four secundus modrons, each of contract engine of the Hall. The raw power of a twenty-five quintons, and so on. This pattern marut suggests they are rarely used for polite continues all the way through the one hundred decatons. Though savior as his towering form hunched over a pit, many lead solitary lives, some storm giants are coaxing a fire into life. How did he know known to welcome creatures into their lairs as where to find me in the blizzard?
Some humanoids are given greater gifts— My eye fell upon an array of magical power granted by the storm branches and stones scattered giant's patronage. Why some rare across the floor. When I saw the visitors are granted this power when runes carved deep into these others are turned away is a mystery. Some commonly The Nature of the Patron seen physical marks are listed here.
Many 1 Your eyes are clouded over with cloud-white interactions with giants are brutish and violent or pale blue. Even rarer are those who interact with body such as your hands, arms, chest, or the giants at the top of the giant hierarchy: face.
Patron Features Many of these gifts display their own unique Warlocks under the patronage of a storm giant quirks, the most common of which are noted are granted some connection to primal below. Sometimes your Spell Level Spells patron communicates through these runes. Your first Charisma check within 1 Pact of the Tome minute to interact with 1 Pages of your tome have faint traces of this creature is made with writing.
When you add more contents or advantage. Once you use they appear, you realize the faint traces the advantage granted by were the impression of future entries. When you cast spells while holding expanded spell list do not require material your tome, this fur stands on end as though components; items like rune-stones or rolled affected by an electric field.
In addition, spells from damage type. If you succeed, you have resistance against the triggering weapon attack or spell. Servants of the Storm Giant Storm giants are extremely isolated creatures, choosing to live in the most remote locations possible so as to remain undisturbed during their contemplations of omens.
They are just as capable of wrath as other giants, and part of their isolation is a means of protecting other creatures from any possible fit of rage.
A storm giant is capable of cohabitating, but will tend to do so only if the other creatures are interestingly intelligent, polite, or both. The Nature of the Patron The undying patron is an undead creature, an Marks of the Boon intelligent—though not always malevolent— Undying warlocks are commonly those drawn to entity that once tasted life.
Now effectively the necromantic arts. Whether this interest is a immortal, such a creature has accumulated morbid fascination or a scholarly one, the boons many pieces of ancient and forbidden granted by their patrons frequently reflect the knowledge over its long existence.
Marks of the Patron Some undying patrons choose to mark their warlocks with distinct features. Just as often,. The World Born Dead is as close to a 1 Your familiar has a pale, gaunt appearance, Great Old One as an undead patron is likely to as though starved. These mighty undead are warriors who fell from the path of good into a corrupted, broken Pact of the Tome existence. Death Specific Patrons knights see warlocks as part of their grant Undead are some of the most widespread and stratagem, a plan that could vary between recognizable creatures in the multiverse.
Is there an undying patron more archetypical than the lich? Acererak, fissures. Beneath the cold rock of its Vecna, Lady Vol—some of the greatest surface lies a terrible malevolent will, and longest-running villains across the an elder evil of undeath that destroys multiverse are those that have hidden any life-bearing planet it can find. In its progress individual patron. Generally, lich lair in across the cosmos, its remote places, deeply invested in their surface and interior is riddled with studies of advance magic and interacting monstrous undead created by its with living creatures only to replenish nature.
Perhaps empowering a. To hunt down tomb destroying their phylactery and allowing them robbers or reclaim stolen treasure from a lost to finally die. A twisted curse, an unexpected magical Starting 6th level you can imbue an object with interaction—the warlock might have been a fragment of your soul as part of a long rest. The object must be one worth at least 50 gp and size Small or smaller. By its nature a mummy is cursed with While the object is on your person, you gain the rituals both terrible and evil, which should be following benefits: reflected in the way its power manifests.
The target must make a Wisdom saving 1 no longer applies an additional failure. This effect no longer turns, ending the effect on a success. In addition, you gain temporary hit points equal to your Charisma modifier minimum 1 when If you lose the object or it is destroyed, you can the target makes its first saving throw, when it imbue a new object using the above guidelines fails any saving throw against the effect during your next long rest.
The soul fragment thereafter, and if it is reduced to 0 hit points leaves the previous object to be imbued in the while this feature persists on it. Once you use this feature, you must finish a long rest before you can use it again.
Mummy Lord Mummy lords can be used in a variety of ways. While many mummies are programmed by Vampire ritual to merely react to certain intrusions to As an emissary a vampire or vampire spawn their tomb, the Monster Manual notes how might be sent to interact with a warlock.
A mummies can speak and even possess vampire spawn makes sense if the warlock has forgotten ancient lore. Full vampires likely seeking something in return—to act as its and spawn free of their former master are eyes and hands in the world while the mummy independent undead beings, albeit ones with a lord is bound to an ancient tomb? To find a way need to feed. For an independent vampire to. As a patron vampires have a natural talent for Nothic. These aberrations are former charming, manipulating, and dominating others.
They might become secret-stealing long as they are not killed and can continue to servants to a lich or demilich. Often mindless, skeletons share a low centuries. If defied or failed, vampires instructions for a long journey or complicated are more likely to show their domineering and task. Their likely emissaries are creatures they have natural control over: Specter. These spirits despise the living, and vampire spawn, rats, bats, and wolves.
These undead are a step up from the Starting at 6th level when a hostile creature standard undead fodder due to their deals damage to you while your hit points are intelligence. When you negative nature upon death, wraiths make for reach 10th level, you can use this feature again excellent lieutenants and trusted agents of evil when you finish a short or long rest. The unintelligent labor force of many Servants of the Undying necromancers and undead creatures. Zombies Undead are drawn to other, more powerful make passable if unsophisticated guards or undead—or they are often directly created by soldiers, but poor messengers.
Ghoul and ghast. Despite their hungering undead nature, it should not be forgotten that. Invocations Ardor of Agathys You can force a target of your crown of Prerequisite: 5th level, armor of Agathys spell madness spell to move up to half its speed under your direction before making an attack.
Charisma modifier. Prerequisite: 7th level, hex spell. You must do so spell slot. You can cast heroism once using a warlock spell slot. Prerequisite: 9th level. If Embrace of Hadar your turn ends and the target still has total Prerequisite: 9th level, arms of Hadar cover from you, the spell ends normally.
You gain again until you finish a long rest. If you use this feature on the same turn You can cast web once using a warlock spell you cast hunger of Hadar, you can slot. In addition, you are immune to subsequent turns to continue the effect until movement restrictions caused by webbing.
The Mists of Barovia benefits of this feature end immediately when You can cast fog cloud using a warlock spell slot.
When you cast the spell using this feature, you Exudation of Jubilex can see normally while you are within the You can cast grease without expending a spell cloud. In addition, targets who fail their saving throw move in a direction you You can also cast pass without trace once dictate instead of moving randomly. You cannot without expending a spell slot.
You regain the force a creature to move into an obvious ability to do so when you finish a long rest. If you do not designate a direction, the target Tongues of the Masters moves randomly as normal. Prerequisite: Pact of the Tome feature. Infernal, Primordial, and Sylvan. You are considered proficient in the chosen You can cast catnap once without languages while you are holding your Book using a spell slot. When you do so, of Shadows. If you do, you remain When you cast your chill touch cantrip, you can aware of your surroundings using your passive cause the target to take additional cold damage Perception score and can end the spell on equal to your Charisma modifier on a hit.
If you yourself early at will; you are otherwise treated are within 30 feet of the target, each creature in as unconscious. In slot. You can cast the sending spell at will without expending a spell slot or using material components. If the attack empowered Wrathful Parry by true strike hits the target creature, the target Prerequisite: Pact of the Blade feature takes additional psychic damage equal to your Charisma modifier.
If the When you cast poison spray, its range is 20 feet, attack misses as a result, the target takes and the target takes additional poison damage psychic damage equal to your Warlock level; if it equal to your Charisma modifier whether it still hits, the attacker takes psychic damage succeeds or fails on its saving throw against the equal to half your warlock level.
You can cast locate creature once without expending a spell slot. If you are not familiar with the target creature, you can still target the creature with this spell if you have dealt damage to it within the past hour. Backgrounds The call of otherworldly patrons echoes across or worship in some, in others it can spark many walks of life, but there are a few life righteous defiance.
Some of their d8 Personality Trait commonalities are listed below. You spent part of your life in a cult dedicated to 3 My experience with secret cult lairs a Great Old One, an ancient horror, or some prompts me to keep a constant eye out for illusory walls.
The time spent among these 6 I drown bad memories of the cult in an cultists has lingered with you to this day. Skill Proficiencies: Deception, Religion 7 Certain tactile sensations or smells can send my mind reeling back to an occult Languages: Two of your choice ritual.
Equipment: A set of simple robes, a ritual 8 I obsess over local legends and folklore, dagger, a wooden mask reminiscent of the finding significance in each story. I know what lies beyond this Feature: Stalked from Darkness world. Nothing is sacred. Chaotic The echoes of your time in the cult haunt your 2 Righteousness. I saw true, unbridled evil. Only good people stand against it. Good steps.
Those who might intimidate, belittle, or 3 Determination. I must be greater than the waylay you see something flicker behind your madness I came from. Lawful eyes—something terrible. Evil better to do rather quickly. You find this talent 5 Detachment. This universe is doomed; why useful for avoiding unpleasant scuffles or not enjoy myself while it lasts? Chaotic traveling unmolested, even into areas others 6 Aspiration.
Any Suggested Characteristics d6 Bonds An eldritch cultist might be a former or current 1 My family raised me in the cult since member of a sect devoted to some dark power. Some cultists are 2 I defied the cult leader when I left the cult.
While the sight of eldritch powers inspires fear. Intelligent, nonhostile creatures who are native 5 My contact with dark magic makes me feel to a different planes and exotic cultures sense a unclean. I seek any sage or priest who can kindred spirit in you. They are more willing to finally make my soul feel whole again.
We try to keep each other belief that you welcome such knowledge. Conversely, their time in another magic. The more unusual and exotic the next possibly imagine. You spent significant time in destination, the better! Maybe a magical mishap sent you spiraling considered fashionable on another plane into another plane at random. In any case, your but bizarre among the peoples of the time spent there has left its mark upon you Material Plane.
Languages: Two of your choice Equipment: A set of common clothes made d6 Ideal from an unusual material or in an odd style 1 Dominance. The only law of the multiverse relevant to a plane where you spent time, a is strength. The first edition of the novel was published in April 22nd , and was written by Jodi Picoult. The book was published in multiple languages including English, consists of pages and is available in Paperback format.
The main characters of this fiction, romance story are Chris Harte, Emily Gold. The book has been awarded with , and many others. Please note that the tricks or techniques listed in this pdf are either fictional or claimed to work by its creator. We do not guarantee that these techniques will work for you.
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